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Mirror Akari(Easy) https://gridpuzzle.com/mirror-akari/mykg2

Latest score list for #mykg2

ma
makeup před sekundou
15'45''
Tr
Trading 5 minutami před
13'55''
in
insurance 39 minutami před
17'22''
Re
Rehab 28 minutami před
8'20''
gu
guest 42 minutami před
13'31''
Ja
James 53 minutami před
19'26''
ov
overtons před hodinou
6'41''
Fi
Fitness před hodinou
13'24''
La
Lawsuit před hodinou
19'29''
la
lawyer 2 hodinami před
12'8''

Latest score list for Mirror Akari

gu
guest solved puzzle No#2zzr5;
13'25''
We
Weight loss solved puzzle No#yrm2n;
16'7''
gu
guest solved puzzle No#ynep1;
19'54''
gu
guest solved puzzle No#vjj69;
19'51''
gu
guest solved puzzle No#yrm2n;
5'12''
wa
warranty solved puzzle No#w2n2y;
7'53''
gu
guest solved puzzle No#w2n2y;
10'16''
su
sundays dog solved puzzle No#m7z72;
16'43''
Ga
Gas solved puzzle No#x4r0d;
11'4''
an
anonymous solved puzzle No#71ey9;
19'45''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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