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Mirror Akari(Easy) https://gridpuzzle.com/mirror-akari/wvy1q

Latest score list for #wvy1q

Mi
Mia a second ago
17'14''
ph
photography 7 minutes ago
9'23''
Cl
Claim 34 minutes ago
19'22''
an
anonymous 26 minutes ago
9'25''
in
injury an hour ago
16'6''
Tr
Treatment 48 minutes ago
8'37''
ma
magento an hour ago
10'36''
sa
sandwich an hour ago
14'58''
So
Sophia 51 minutes ago
4'45''
re
repair an hour ago
5'39''

Latest score list for Mirror Akari

ph
phone solved puzzle No#eej74;
8'21''
sp
specialist solved puzzle No#5m120;
5'0''
Ja
James solved puzzle No#gvm14;
3'38''
Ha
Hail car solved puzzle No#p5j7v;
11'0''
wo
workforce solved puzzle No#6117j;
5'29''
gu
guest solved puzzle No#9rxjk;
9'1''
Av
Ava solved puzzle No#qgg12;
12'39''
ma
make money solved puzzle No#9rxjk;
16'45''
gu
guest solved puzzle No#rxrqj;
8'48''
Ma
Mason solved puzzle No#84kn4;
8'49''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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