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Mirror Akari(Hard) https://gridpuzzle.com/mirror-akari/yqe58k

Latest score list for #yqe58k

mo
motivation a second ago
13'25''
Re
Recovery 17 minutes ago
19'33''
gu
guest 16 minutes ago
9'33''
ov
overtons 34 minutes ago
7'40''
an
anonymous 43 minutes ago
9'26''
gu
guest an hour ago
16'19''
gu
guest an hour ago
5'29''
Pa
Paintless 23 minutes ago
16'10''
fi
fishing 2 hours ago
8'21''
gu
guest 2 hours ago
4'44''

Latest score list for Mirror Akari

Mi
Mia solved puzzle No#e86eg;
9'39''
te
teriyaki solved puzzle No#2e748;
7'7''
re
relief solved puzzle No#pv4nv;
17'18''
sa
sandwich solved puzzle No#61wxr;
10'43''
Tr
Trading solved puzzle No#r1dq1;
18'50''
an
anonymous solved puzzle No#y8n5p;
12'21''
re
refinancing solved puzzle No#7yk79;
17'14''
pe
petrol solved puzzle No#7yxpk;
7'7''
ma
make money solved puzzle No#e86eg;
10'35''
Av
Ava solved puzzle No#4v6n8;
16'59''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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