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Anti-Knight Consecutive Sudoku 6x6(Evil) https://gridpuzzle.com/anti-knight-consecutive-sudoku-6x6/ppzm0

Latest score list for #ppzm0

br
brother 한 초 전
19'44''
Co
Conference 18 분 전
7'34''
gu
guest 13 분 전
8'29''
gu
guest 54 분 전
18'52''
gu
guest 22 분 전
3'25''
an
anonymous 한 시간 전
8'40''
Cl
Claim 한 시간 전
9'8''
be
betting 41 분 전
9'48''
an
anonymous 2 시간 전
15'54''
te
technology 한 시간 전
9'44''

Latest score list for Anti-Knight Consecutive Sudoku 6x6

gu
guest solved puzzle No#08m02;
10'56''
an
anonymous solved puzzle No#6d4xn;
19'33''
an
anonymous solved puzzle No#966q0;
9'37''
No
Noah solved puzzle No#n1y9x;
15'25''
so
social solved puzzle No#r8qj1;
3'24''
gu
guest solved puzzle No#jn861;
4'39''
gu
guest solved puzzle No#201rz;
15'8''
wo
workforce solved puzzle No#v88mz;
19'32''
gu
guest solved puzzle No#qzr2e;
3'46''
gu
guest solved puzzle No#6d4xn;
14'45''

How to play Anti-Knight Consecutive Sudoku 6x6

Anti-Knight Consecutive Sudoku 6x6 Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-6 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Consecutive Sudoku 6x6 Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Consecutive Sudoku 6x6 = Anti-Knight Sudoku 6x6 + Consecutive Sudoku 6x6.

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