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Anti-Knight Consecutive Sudoku 6x6(Evil) https://gridpuzzle.com/anti-knight-consecutive-sudoku-6x6/ppzm0

Latest score list for #ppzm0

an
anonymous sekunti sitten
18'43''
Re
Recovery 12 minuuttia sitten
7'4''
an
anonymous 32 minuuttia sitten
14'13''
gu
guest 11 minuuttia sitten
14'45''
be
beauty 18 minuuttia sitten
18'26''
wo
workforce 39 minuuttia sitten
4'13''
gu
guest tunti sitten
7'7''
sp
specialist tunti sitten
3'39''
Lo
Logan 41 minuuttia sitten
16'29''
an
anonymous tunti sitten
14'51''

Latest score list for Anti-Knight Consecutive Sudoku 6x6

ma
makeup solved puzzle No#o6drx;
5'11''
gu
guest solved puzzle No#ovy14;
7'13''
fi
finance solved puzzle No#l2y98;
13'45''
se
semrush solved puzzle No#l45g5;
4'12''
la
lawyer solved puzzle No#lrzeg;
17'47''
an
anonymous solved puzzle No#37g54;
6'54''
an
anonymous solved puzzle No#3709j;
6'38''
gu
guest solved puzzle No#l2y98;
17'22''
bl
blackboard solved puzzle No#3709j;
9'59''
gu
guest solved puzzle No#lrzeg;
19'17''

How to play Anti-Knight Consecutive Sudoku 6x6

Anti-Knight Consecutive Sudoku 6x6 Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-6 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Consecutive Sudoku 6x6 Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Consecutive Sudoku 6x6 = Anti-Knight Sudoku 6x6 + Consecutive Sudoku 6x6.

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