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9
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123
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Anti-Knight Hyper Consecutive Sudoku(Evil) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/20kgd

Latest score list for #20kgd

gu
guest секунду назад
4'17''
an
anonymous 4 минут назад
14'14''
ma
magento 30 минут назад
6'7''
gu
guest 28 минут назад
16'44''
an
anonymous 34 минут назад
6'54''
cr
crackstreams час назад
19'13''
gu
guest час назад
7'9''
in
injury 32 минут назад
19'34''
an
anonymous 2 часов назад
3'26''
cr
crackstreams 2 часов назад
8'37''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

gu
guest solved puzzle No#9wq6x;
14'4''
ma
make money solved puzzle No#7pn69;
17'47''
mo
mortgage solved puzzle No#826we;
13'43''
gu
guest solved puzzle No#n281k;
6'49''
gu
guest solved puzzle No#0x8y1;
16'45''
Co
Conference solved puzzle No#7pn69;
10'55''
fi
finance solved puzzle No#7pn69;
11'27''
wo
workforce solved puzzle No#2167y;
3'35''
an
anonymous solved puzzle No#1nnk9;
5'55''
an
anonymous solved puzzle No#37e5k;
12'2''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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