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Anti-Knight Hyper Consecutive Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/564j0

Latest score list for #564j0

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Fitness a second ago
17'3''
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lightroom 6 minutes ago
19'40''
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Liam 18 minutes ago
6'47''
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degree 21 minutes ago
12'4''
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15'41''
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Hosting 19 minutes ago
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guest 38 minutes ago
4'26''
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guest an hour ago
15'47''
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guest 2 hours ago
15'44''
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9'31''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

Ol
Olivia solved puzzle No#7pqk9;
16'37''
sa
sandwich solved puzzle No#7pqk9;
7'22''
Pa
Paintless solved puzzle No#1n140;
13'47''
So
Sophia solved puzzle No#gee24;
18'47''
Av
Ava solved puzzle No#1n140;
18'56''
an
anonymous solved puzzle No#6n865;
17'5''
Tr
Trading solved puzzle No#yq8ek;
9'31''
La
Lawsuit solved puzzle No#6n865;
17'33''
El
Elijah solved puzzle No#gee24;
14'5''
br
brother solved puzzle No#zvz5r;
14'42''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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