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Anti-Knight Hyper Consecutive Sudoku(Evil) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/961vr

Latest score list for #961vr

Co
Conference před sekundou
17'25''
an
anonymous 3 minutami před
3'39''
cr
crackstreams 15 minutami před
5'44''
re
refinancing 47 minutami před
14'34''
ou
outsource 48 minutami před
5'41''
Ma
Mason před hodinou
9'11''
Ol
Olivia před hodinou
11'31''
Ab
Abigail před hodinou
4'17''
Ma
Mason 2 hodinami před
19'5''
ma
masters před hodinou
4'3''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

la
lawyer solved puzzle No#8wny4;
12'13''
su
sundays dog solved puzzle No#n1gm5;
8'36''
Tr
Trading solved puzzle No#8wny4;
14'36''
an
anonymous solved puzzle No#q8nge;
3'45''
Mi
Mia solved puzzle No#q8qwq;
11'37''
de
degree solved puzzle No#zq1ye;
15'15''
mo
motivation solved puzzle No#pw4zz;
11'41''
Ma
Mason solved puzzle No#n1gm5;
4'33''
Em
Emma solved puzzle No#zqyke;
8'27''
an
anonymous solved puzzle No#gedj1;
17'45''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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