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Anti-Knight Hyper Consecutive Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/dn92v

Latest score list for #dn92v

gu
guest il y a une seconde
9'6''
gu
guest il y a 5 minutes
11'51''
da
damage il y a 22 minutes
13'53''
wa
warranty il y a 11 minutes
19'19''
La
Lawyer il y a 32 minutes
19'0''
br
brother il y a une heure
16'3''
gu
guest il y a une heure
18'18''
At
Attorney il y a une heure
13'37''
gu
guest il y a 2 heures
19'9''
re
recovery il y a une heure
19'1''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

an
anonymous solved puzzle No#yvmqk;
17'21''
gu
guest solved puzzle No#08m91;
18'50''
Av
Ava solved puzzle No#1yx8k;
8'31''
Lo
Logan solved puzzle No#mjyyw;
4'54''
Ja
Jacob solved puzzle No#y11wk;
16'32''
Lo
Loans solved puzzle No#y1ewn;
19'12''
mo
motivation solved puzzle No#ppqyr;
12'17''
pr
programs solved puzzle No#ppdpg;
19'54''
gu
guest solved puzzle No#ppqyr;
4'53''
gu
guest solved puzzle No#dmxzp;
13'48''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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