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Anti-Knight Hyper Consecutive Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/gedg1

Latest score list for #gedg1

be
betmgm för en sekund sedan
8'44''
gu
guest 19 minuter sedan
5'33''
an
anonymous 39 minuter sedan
16'26''
te
teriyaki 50 minuter sedan
9'21''
ma
make money 24 minuter sedan
7'5''
gu
guest 51 minuter sedan
9'12''
gu
guest för en timme sedan
6'5''
an
anonymous 55 minuter sedan
17'16''
Ev
Evelyn för en timme sedan
4'50''
br
brother 39 minuter sedan
18'34''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

in
insurance solved puzzle No#n1jzr;
5'37''
fi
finance solved puzzle No#vrpqz;
6'38''
gu
guest solved puzzle No#vrpqz;
17'20''
gu
guest solved puzzle No#zqnny;
17'26''
gu
guest solved puzzle No#j87w4;
6'21''
in
injury solved puzzle No#2941z;
5'50''
da
damage solved puzzle No#9ez4q;
13'32''
Cl
Claim solved puzzle No#4wmdp;
11'48''
gu
guest solved puzzle No#j87w4;
10'27''
an
anonymous solved puzzle No#2941z;
11'58''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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