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Anti-Knight Hyper Consecutive Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/lpkmz

Latest score list for #lpkmz

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lightroom 36 minutes ago
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Latest score list for Anti-Knight Hyper Consecutive Sudoku

in
intergration solved puzzle No#3nxkk;
15'57''
re
restoration solved puzzle No#lqjw9;
15'12''
gu
guest solved puzzle No#odgmp;
9'52''
Tr
Treatment solved puzzle No#odgmp;
11'40''
Ol
Oliver solved puzzle No#okxp4;
19'20''
mo
mortgage solved puzzle No#l4jd5;
13'43''
an
anonymous solved puzzle No#3wgek;
19'50''
ma
majority solved puzzle No#l9zdx;
14'29''
de
degree solved puzzle No#ody2v;
18'59''
an
anonymous solved puzzle No#3emq4;
14'27''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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