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Anti-Knight Hyper Consecutive Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/xgr5p

Latest score list for #xgr5p

fi
fishing a second ago
11'2''
an
anonymous 6 minutes ago
5'48''
Ha
Hail car 24 minutes ago
6'24''
fr
freelance 30 minutes ago
14'45''
Ja
James 19 minutes ago
3'50''
Ch
Charlotte 58 minutes ago
14'26''
an
anonymous an hour ago
16'39''
Pr
Prestashop an hour ago
13'47''
Ja
James an hour ago
5'55''
an
anonymous 2 hours ago
20'0''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

in
insurance solved puzzle No#n1jzr;
5'37''
fi
finance solved puzzle No#vrpqz;
6'38''
gu
guest solved puzzle No#vrpqz;
17'20''
gu
guest solved puzzle No#zqnny;
17'26''
gu
guest solved puzzle No#j87w4;
6'21''
in
injury solved puzzle No#2941z;
5'50''
da
damage solved puzzle No#9ez4q;
13'32''
Cl
Claim solved puzzle No#4wmdp;
11'48''
gu
guest solved puzzle No#j87w4;
10'27''
an
anonymous solved puzzle No#2941z;
11'58''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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