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Anti-Knight Hyper Kropki Sudoku(Evil) https://gridpuzzle.com/anti-knight-hyper-kropki-sudoku/gwyq0

Latest score list for #gwyq0

gu
guest a second ago
9'44''
ma
magento 14 minutes ago
4'23''
fa
farmstand 31 minutes ago
5'25''
gu
guest 57 minutes ago
9'36''
so
social an hour ago
19'37''
pe
petrol 18 minutes ago
4'3''
pe
petrol 47 minutes ago
19'58''
gu
guest an hour ago
19'9''
me
medical 2 hours ago
16'12''
In
Internet 2 hours ago
18'42''

Latest score list for Anti-Knight Hyper Kropki Sudoku

Lo
Loans solved puzzle No#jevxe;
14'1''
pr
programs solved puzzle No#g4zdm;
12'55''
br
brother solved puzzle No#564qw;
6'32''
sa
sandwich solved puzzle No#g4242;
7'36''
an
anonymous solved puzzle No#mjjvr;
8'8''
gu
guest solved puzzle No#je5y9;
5'37''
gu
guest solved puzzle No#82q74;
5'3''
La
Lawsuit solved puzzle No#jevxe;
6'28''
wo
workforce solved puzzle No#564qw;
11'1''
gu
guest solved puzzle No#je5g1;
14'26''

How to play Anti-Knight Hyper Kropki Sudoku

Anti-Knight Hyper Kropki Sudoku Rules

Classic Sudoku Rules apply. Additionally, if the absolute difference between two digits in neighbouring cells equals 1, then they are separated by a white dot. If the digit is half of the digit in the neighbouring cell, then they are separated by a black dot. The dot between 1 and 2 can be either white or black.

Anti-Knight Hyper Kropki Sudoku Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

A Kropki Sudoku puzzle consists of a standard Sudoku grid with the addition of either black or white circular markers between neighbouring pairs of squares. Black circles show all adjacent pairs of squares where the value in one square is double the other, while white circles show all pairs where one value is consecutive to the other. 'Consecutive' means that the numbers in the two squares have a numerical difference of '1'. For example: 2 and 3 are consecutive, as are 6 and 5.

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