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Anti-knight Hyper Rossini Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/0x4w1

Latest score list for #0x4w1

Mi
Mia a second ago
15'52''
gu
guest 17 minutes ago
7'23''
Re
Recovery 27 minutes ago
17'57''
cr
credit 21 minutes ago
6'3''
sa
sandwich 55 minutes ago
6'57''
ph
phone 59 minutes ago
7'35''
an
anonymous 49 minutes ago
19'53''
sh
shopping an hour ago
12'36''
gu
guest an hour ago
8'27''
an
anonymous an hour ago
8'49''

Latest score list for Anti-knight Hyper Rossini Sudoku

Ol
Oliver solved puzzle No#kdm9m;
15'46''
Sh
Shopify solved puzzle No#je905;
17'48''
El
Electricity solved puzzle No#kdm9m;
3'37''
ph
phone solved puzzle No#1ngmk;
9'15''
an
anonymous solved puzzle No#7pxp9;
3'50''
an
anonymous solved puzzle No#21qmy;
12'3''
Ol
Oliver solved puzzle No#wr6qe;
9'48''
gu
guest solved puzzle No#qmk1v;
16'26''
gu
guest solved puzzle No#n2wmx;
11'38''
an
anonymous solved puzzle No#wr6qe;
3'47''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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