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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/l0mw2

Latest score list for #l0mw2

wo
workforce sekunti sitten
7'25''
me
medical 7 minuuttia sitten
12'26''
an
anonymous 10 minuuttia sitten
15'37''
an
anonymous 39 minuuttia sitten
13'22''
in
intergration 30 minuuttia sitten
17'8''
Fi
Fitness tunti sitten
7'14''
te
technology 55 minuuttia sitten
11'27''
Be
Benjamin tunti sitten
15'57''
an
anonymous tunti sitten
9'25''
Ur
Urgent 2 tuntia sitten
9'10''

Latest score list for Anti-knight Hyper Rossini Sudoku

an
anonymous solved puzzle No#3nzd5;
12'25''
an
anonymous solved puzzle No#l5g4r;
18'9''
re
repair solved puzzle No#3wx7k;
7'11''
Tr
Trading solved puzzle No#okv95;
5'58''
Am
Amelia solved puzzle No#3nzd5;
12'26''
sh
shopping solved puzzle No#eqj9g;
5'0''
Tr
Treatment solved puzzle No#l8n62;
19'9''
gu
guest solved puzzle No#okv95;
14'46''
Re
Recovery solved puzzle No#o6gwx;
9'54''
Ma
Mason solved puzzle No#lr740;
11'34''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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