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9
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123
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Anti-knight Hyper Frame Sudoku(Evil) https://gridpuzzle.com/anti-knight-win-frame-sudoku/dn68v

Latest score list for #dn68v

sa
sandwich a second ago
6'55''
gu
guest 17 minutes ago
9'42''
Ja
James 10 minutes ago
14'40''
te
teriyaki 50 minutes ago
4'47''
an
anonymous an hour ago
8'57''
de
degree 36 minutes ago
12'41''
pr
premium an hour ago
18'28''
ma
magento an hour ago
14'12''
an
anonymous an hour ago
16'58''
in
injury an hour ago
7'18''

Latest score list for Anti-knight Hyper Frame Sudoku

da
damage solved puzzle No#l8kqx;
9'56''
El
Elijah solved puzzle No#3nm0x;
17'22''
Av
Ava solved puzzle No#l8d6x;
7'20''
an
anonymous solved puzzle No#lzqgy;
12'3''
an
anonymous solved puzzle No#l9w0w;
7'47''
sh
shopping solved puzzle No#lzqgy;
10'56''
da
damage solved puzzle No#31763;
11'58''
gu
guest solved puzzle No#oyvxk;
7'53''
gu
guest solved puzzle No#l97x3;
11'21''
an
anonymous solved puzzle No#l97x3;
18'56''

How to play Anti-knight Hyper Frame Sudoku

** Anti-knight Hyper Frame Sudoku Rules**

Frame Sudoku (Outside Sum Sudoku) . Numbers in the outside frame equal the sum of the first three numbers in the corresponding row or column in the given direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Frame Sudoku (Outside Sum Sudoku) . Numbers in the outside frame equal the sum of the first three numbers in the corresponding row or column in the given direction.

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