3
36
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29
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23
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29
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37
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33
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24
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16
6
37
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16
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33
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42
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9
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1
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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/01gj2

Latest score list for #01gj2

Bi
Bitcoin a second ago
17'47''
gu
guest 11 minutes ago
13'27''
an
anonymous 12 minutes ago
12'32''
Am
Amelia 30 minutes ago
14'46''
ma
majority 41 minutes ago
19'21''
gu
guest 22 minutes ago
8'0''
in
injury an hour ago
8'43''
do
doctors an hour ago
14'35''
wa
warranty 46 minutes ago
5'56''
an
anonymous 2 hours ago
11'22''

Latest score list for Kakuro

Wo
Workers solved puzzle No#qmy9e;
12'19''
re
recovery solved puzzle No#75v24;
17'54''
fa
farmstand solved puzzle No#75v24;
9'18''
an
anonymous solved puzzle No#mpr8z;
10'56''
gu
guest solved puzzle No#k62g2;
15'2''
We
Weight loss solved puzzle No#pnkwj;
15'45''
te
technology solved puzzle No#4de85;
14'4''
an
anonymous solved puzzle No#wr52y;
4'20''
se
semrush solved puzzle No#v0vzz;
9'43''
gu
guest solved puzzle No#xz7v1;
11'46''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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