26
4
26
4
44
12
27
3
6
4
21
24
11
19
8
27
8
12
10
15
4
3
16
9
14
11
11
7
34
16
17
32
15
28
16
25
5
21
14
13
6
9
17
13
15
38
37
12
10
10
17
43
17
12
8
16
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Evil) https://gridpuzzle.com/kakuro/1g96d

Latest score list for #1g96d

Ho
Hosting a second ago
18'47''
Re
Rehab 11 minutes ago
16'45''
fa
family 37 minutes ago
3'56''
gu
guest 18 minutes ago
19'15''
an
anonymous an hour ago
13'32''
re
refinancing 31 minutes ago
10'30''
fi
finance 52 minutes ago
8'48''
gu
guest an hour ago
17'27''
re
realtor 2 hours ago
9'26''
an
anonymous 2 hours ago
7'0''

Latest score list for Kakuro

sp
specialist solved puzzle No#0x922;
4'3''
an
anonymous solved puzzle No#zv94y;
17'26''
an
anonymous solved puzzle No#75v24;
5'24''
Ja
James solved puzzle No#75v24;
14'35''
in
intergration solved puzzle No#dnwej;
17'18''
an
anonymous solved puzzle No#mpr8z;
8'13''
wo
workforce solved puzzle No#75v24;
5'25''
gu
guest solved puzzle No#1pj86;
10'59''
mo
motivation solved puzzle No#zv94y;
9'46''
an
anonymous solved puzzle No#wr52y;
19'45''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024