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Kakuro(Easy) https://gridpuzzle.com/kakuro/1yk26

Latest score list for #1yk26

gu
guest il y a une seconde
19'12''
se
semrush il y a 11 minutes
18'26''
Re
Rehab il y a 28 minutes
17'10''
an
anonymous il y a 16 minutes
19'43''
Ab
Abigail il y a 25 minutes
9'46''
ma
masters il y a 37 minutes
6'7''
an
anonymous il y a 38 minutes
10'34''
an
anonymous il y a 29 minutes
17'54''
Ch
Charlotte il y a une heure
11'3''
gu
guest il y a 2 heures
19'54''

Latest score list for Kakuro

Re
Rehab solved puzzle No#3ng9r;
11'40''
No
Noah solved puzzle No#l8mr5;
10'23''
an
anonymous solved puzzle No#l9m90;
15'51''
an
anonymous solved puzzle No#ov5mk;
16'16''
an
anonymous solved puzzle No#ok2xm;
6'0''
No
Noah solved puzzle No#ov5mk;
11'37''
gu
guest solved puzzle No#lg580;
9'29''
gu
guest solved puzzle No#3jv91;
10'23''
Mi
Mia solved puzzle No#lp18r;
6'40''
ou
outsource solved puzzle No#ok2xm;
7'40''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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