10
3
39
6
39
15
11
9
2
6
2
19
9
22
5
4
14
9
3
9
9
8
6
22
8
10
18
18
5
1
15
20
30
1
5
25
8
7
17
8
9
6
12
11
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11
13
7
5
16
5
8
14
8
11
6
5
1
2
3
4
5
6
7
8
9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/20x08

Latest score list for #20x08

an
anonymous a second ago
8'2''
an
anonymous 15 minutes ago
3'28''
gu
guest 18 minutes ago
15'40''
fi
fishing 24 minutes ago
12'28''
gu
guest 39 minutes ago
11'14''
te
teriyaki 47 minutes ago
5'54''
gu
guest an hour ago
9'57''
gu
guest 2 hours ago
19'1''
gu
guest 37 minutes ago
15'10''
an
anonymous an hour ago
3'49''

Latest score list for Kakuro

an
anonymous solved puzzle No#l46qg;
14'13''
my
myloancare solved puzzle No#lzm7y;
4'20''
an
anonymous solved puzzle No#3w6g0;
18'25''
an
anonymous solved puzzle No#310x6;
12'56''
ma
majority solved puzzle No#okme4;
7'27''
re
recovery solved puzzle No#okze4;
5'25''
an
anonymous solved puzzle No#l8rj2;
18'26''
an
anonymous solved puzzle No#l8rj2;
14'3''
in
injury solved puzzle No#l8rj2;
19'35''
ma
masters solved puzzle No#lxqw7;
4'33''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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