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Kakuro(Evil) https://gridpuzzle.com/kakuro/268e9

Latest score list for #268e9

an
anonymous a second ago
16'26''
Ev
Evelyn 12 minutes ago
11'57''
re
recovery 31 minutes ago
6'22''
Sh
Shopify 38 minutes ago
10'50''
fr
freelance 36 minutes ago
17'49''
re
relief an hour ago
10'53''
gu
guest 29 minutes ago
10'1''
Ol
Olivia 45 minutes ago
9'24''
sp
specialist 2 hours ago
3'49''
Em
Emma 42 minutes ago
4'22''

Latest score list for Kakuro

fr
freelance solved puzzle No#q872q;
15'47''
gu
guest solved puzzle No#q872q;
15'57''
Do
Donate solved puzzle No#n195r;
6'52''
ph
photography solved puzzle No#j8094;
5'46''
an
anonymous solved puzzle No#yv746;
14'33''
gu
guest solved puzzle No#4wp95;
11'0''
gu
guest solved puzzle No#pwx6j;
3'44''
ch
chocolate solved puzzle No#xgnwp;
9'36''
Lo
Loans solved puzzle No#8wy22;
13'52''
Ga
Gas solved puzzle No#4wp95;
12'4''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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