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Kakuro(Evil) https://gridpuzzle.com/kakuro/26zz9

Latest score list for #26zz9

te
teriyaki een seconde geleden
8'53''
gu
guest 11 minuten geleden
9'19''
Ev
Evelyn 18 minuten geleden
13'4''
gu
guest 10 minuten geleden
10'10''
Ol
Olivia 38 minuten geleden
8'0''
Li
Liam een uur geleden
16'43''
Do
Donate een uur geleden
14'11''
an
anonymous 37 minuten geleden
8'3''
wa
warranty 2 uur geleden
11'8''
ma
makeup 45 minuten geleden
19'20''

Latest score list for Kakuro

Re
Rehab solved puzzle No#qmx0v;
18'31''
Au
Automotive solved puzzle No#ek5g4;
11'37''
pr
programs solved puzzle No#0yx61;
7'28''
Pr
Prestashop solved puzzle No#qmx0v;
14'25''
an
anonymous solved puzzle No#7jr8k;
13'52''
my
myloancare solved puzzle No#pn95z;
14'56''
an
anonymous solved puzzle No#7jr8k;
3'53''
la
lawyer solved puzzle No#pn95z;
17'27''
gu
guest solved puzzle No#qmx6q;
16'29''
gu
guest solved puzzle No#82q92;
17'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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