7
10
16
43
31
16
8
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24
16
27
11
41
8
31
5
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6
12
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4
11
7
23
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18
4
21
6
3
7
18
6
4
7
15
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3
11
6
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12
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19
18
3
3
9
1
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8
9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/2k255

Latest score list for #2k255

an
anonymous a second ago
17'48''
de
degree 17 minutes ago
4'55''
gu
guest 19 minutes ago
6'46''
Ja
Jacob 19 minutes ago
14'37''
Cl
Claim 53 minutes ago
5'16''
se
semrush 24 minutes ago
13'39''
an
anonymous 54 minutes ago
8'52''
fi
finance 24 minutes ago
6'14''
Sh
Shopify 41 minutes ago
17'51''
an
anonymous 2 hours ago
14'41''

Latest score list for Kakuro

ph
phone solved puzzle No#v0vdd;
3'59''
Fi
Fitness solved puzzle No#v0vdd;
5'16''
El
Elijah solved puzzle No#j9qz5;
4'41''
an
anonymous solved puzzle No#zy7jm;
8'55''
Do
Donate solved puzzle No#zy69n;
7'23''
an
anonymous solved puzzle No#qmn9v;
7'56''
in
insurance solved puzzle No#n2mkr;
17'1''
an
anonymous solved puzzle No#6599n;
8'12''
re
repair solved puzzle No#zy7jm;
3'38''
an
anonymous solved puzzle No#j9qz5;
18'10''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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