42
13
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7
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24
26
19
11
3
19
10
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42
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8
23
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13
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27
7
13
11
24
22
15
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15
12
9
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15
6
13
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4
36
29
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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/2k7p9

Latest score list for #2k7p9

an
anonymous a second ago
8'15''
an
anonymous 11 minutes ago
4'11''
ou
outsource 29 minutes ago
4'16''
Tr
Trading 47 minutes ago
17'54''
Av
Ava 32 minutes ago
7'45''
gu
guest 49 minutes ago
18'1''
ma
majority an hour ago
12'48''
an
anonymous an hour ago
14'24''
gu
guest an hour ago
19'20''
an
anonymous 32 minutes ago
10'3''

Latest score list for Kakuro

Wo
Workers solved puzzle No#qmy9e;
12'19''
re
recovery solved puzzle No#75v24;
17'54''
fa
farmstand solved puzzle No#75v24;
9'18''
an
anonymous solved puzzle No#mpr8z;
10'56''
gu
guest solved puzzle No#k62g2;
15'2''
We
Weight loss solved puzzle No#pnkwj;
15'45''
te
technology solved puzzle No#4de85;
14'4''
an
anonymous solved puzzle No#wr52y;
4'20''
se
semrush solved puzzle No#v0vzz;
9'43''
gu
guest solved puzzle No#xz7v1;
11'46''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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