19
41
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22
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30
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21
11
11
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1
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8
9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/4ke9e

Latest score list for #4ke9e

an
anonymous a second ago
12'2''
gu
guest 6 minutes ago
18'57''
gu
guest 9 minutes ago
19'19''
Do
Donate 46 minutes ago
9'34''
gu
guest 55 minutes ago
15'46''
gu
guest 47 minutes ago
8'17''
te
technology an hour ago
5'55''
an
anonymous 50 minutes ago
9'53''
gu
guest an hour ago
14'39''
Tr
Trading an hour ago
12'9''

Latest score list for Kakuro

Co
Conference solved puzzle No#n8rvw;
18'5''
de
degree solved puzzle No#n87ww;
5'35''
be
betmgm solved puzzle No#pj9kj;
18'21''
an
anonymous solved puzzle No#6469r;
18'18''
an
anonymous solved puzzle No#w52x2;
15'35''
gu
guest solved puzzle No#y0rd9;
12'53''
an
anonymous solved puzzle No#l00rl;
18'59''
an
anonymous solved puzzle No#q2gw9;
10'16''
gu
guest solved puzzle No#mg162;
12'17''
La
Lawyer solved puzzle No#6469r;
14'40''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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