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23
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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/554g9

Latest score list for #554g9

re
recovery a second ago
3'23''
gu
guest 9 minutes ago
3'49''
La
Lawyer 33 minutes ago
14'52''
Ho
Hosting 11 minutes ago
14'33''
in
intergration 21 minutes ago
18'18''
fa
family an hour ago
14'43''
wa
warranty an hour ago
7'13''
gu
guest an hour ago
17'29''
re
relief an hour ago
11'21''
fa
family 2 hours ago
8'8''

Latest score list for Kakuro

gu
guest solved puzzle No#vvk4k;
8'50''
me
medical solved puzzle No#96rnw;
4'46''
li
lightroom solved puzzle No#9ggpq;
9'7''
re
repair solved puzzle No#zpn9m;
14'37''
ph
photography solved puzzle No#pq60j;
17'24''
El
Elijah solved puzzle No#pqkng;
15'5''
br
brother solved puzzle No#96rnw;
12'15''
se
sell cash solved puzzle No#pqg5j;
7'55''
an
anonymous solved puzzle No#08kz2;
8'22''
re
recovery solved puzzle No#vv1vy;
18'28''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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