41
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25
17
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39
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5
27
9
13
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1
17
9
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22
5
9
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16
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11
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9
20
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7
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30
2
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9
6
4
17
7
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1
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7
8
9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/5wp50

Latest score list for #5wp50

gu
guest a second ago
15'20''
gu
guest 4 minutes ago
11'59''
gu
guest 7 minutes ago
14'23''
so
social 56 minutes ago
7'49''
ov
overtons 53 minutes ago
18'35''
gu
guest 31 minutes ago
14'42''
At
Attorney an hour ago
15'20''
sp
specialist an hour ago
14'35''
gu
guest 40 minutes ago
8'7''
Lo
Logan 35 minutes ago
17'54''

Latest score list for Kakuro

an
anonymous solved puzzle No#4dvje;
13'7''
Lo
Logan solved puzzle No#ndrjk;
17'19''
Ol
Olivia solved puzzle No#yyqjp;
15'30''
an
anonymous solved puzzle No#yyqjp;
10'44''
be
betting solved puzzle No#mp4p2;
4'1''
pe
petrol solved puzzle No#ndgdw;
10'8''
gu
guest solved puzzle No#75m7k;
13'21''
gu
guest solved puzzle No#4d0zp;
4'52''
Av
Ava solved puzzle No#j9084;
18'53''
an
anonymous solved puzzle No#8kp22;
16'31''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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