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Kakuro(Evil) https://gridpuzzle.com/kakuro/6541r

Latest score list for #6541r

an
anonymous há um segundo
16'50''
El
Electricity 3 minutos atrás
4'7''
In
Internet 10 minutos atrás
14'1''
Ol
Olivia 32 minutos atrás
4'51''
re
repair há uma hora
18'58''
gu
guest 42 minutos atrás
15'40''
an
anonymous há uma hora
8'30''
fr
freelance 49 minutos atrás
8'44''
Mi
Mia há uma hora
11'42''
an
anonymous há uma hora
6'38''

Latest score list for Kakuro

fr
freelance solved puzzle No#51mn9;
4'13''
fa
family solved puzzle No#1n2j9;
9'41''
an
anonymous solved puzzle No#51gk9;
15'44''
At
Attorney solved puzzle No#9qp2r;
14'18''
sh
shopping solved puzzle No#qnwx9;
5'48''
We
Weight loss solved puzzle No#1n2j9;
13'48''
ma
makeup solved puzzle No#51gk9;
4'51''
Ha
Hail car solved puzzle No#k6eqm;
7'54''
gu
guest solved puzzle No#9q7er;
9'55''
so
software solved puzzle No#9q7er;
7'56''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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