14
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11
25
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15
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10
10
7
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43
8
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21
15
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11
9
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15
15
9
6
11
17
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1
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11
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4
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8
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9
5
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38
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6
1
5
5
10
1
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5
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8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/6d9zn

Latest score list for #6d9zn

Cl
Classes a second ago
6'1''
Re
Rehab 10 minutes ago
16'31''
de
degree 13 minutes ago
10'52''
an
anonymous 54 minutes ago
19'22''
gu
guest 21 minutes ago
18'14''
do
doctors an hour ago
19'4''
No
Noah an hour ago
17'8''
re
repair an hour ago
5'17''
gu
guest an hour ago
4'17''
In
Investing 51 minutes ago
16'23''

Latest score list for Kakuro

In
Internet solved puzzle No#vr024;
3'47''
gu
guest solved puzzle No#4wwm8;
5'54''
gu
guest solved puzzle No#j8ny5;
8'46''
gu
guest solved puzzle No#jezee;
4'20''
an
anonymous solved puzzle No#1n806;
17'54''
Be
Benjamin solved puzzle No#9w29x;
18'33''
gu
guest solved puzzle No#pwreg;
8'32''
st
stock price solved puzzle No#6mm1q;
11'59''
Ol
Oliver solved puzzle No#k86g5;
9'41''
gu
guest solved puzzle No#4wwm8;
4'34''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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