18
13
8
7
32
16
7
5
23
4
9
10
42
7
6
5
7
1
3
9
5
4
22
6
5
10
8
7
18
5
2
20
18
8
7
13
3
16
9
6
11
3
6
7
9
2
7
13
12
40
7
3
1
7
7
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/y15kk

Latest score list for #y15kk

an
anonymous a second ago
5'2''
br
brother 17 minutes ago
9'22''
an
anonymous 24 minutes ago
8'51''
gu
guest 16 minutes ago
3'50''
Ol
Olivia 33 minutes ago
15'43''
Tr
Trading 38 minutes ago
19'38''
gu
guest 37 minutes ago
6'10''
gu
guest an hour ago
10'16''
an
anonymous an hour ago
7'6''
pe
petrol an hour ago
7'23''

Latest score list for Kakuro

mo
motivation solved puzzle No#xw2n1;
15'15''
an
anonymous solved puzzle No#4dx98;
15'28''
Co
Conference solved puzzle No#2pwkz;
15'53''
Pr
Prestashop solved puzzle No#qndyq;
5'55''
Ab
Abigail solved puzzle No#8kjxx;
15'52''
Ho
Hosting solved puzzle No#8kjxx;
9'10''
gu
guest solved puzzle No#4dx98;
4'55''
ch
chocolate solved puzzle No#x9e98;
6'4''
sh
shopping solved puzzle No#xw2n1;
8'27''
gu
guest solved puzzle No#p6yrr;
5'11''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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