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Kakuro(Evil) https://gridpuzzle.com/kakuro/6wd55

Latest score list for #6wd55

sh
shopping a second ago
16'47''
gu
guest 15 minutes ago
5'56''
wa
warranty 29 minutes ago
12'44''
At
Attorney 51 minutes ago
10'10''
gu
guest 49 minutes ago
15'0''
my
myloancare an hour ago
18'21''
an
anonymous an hour ago
3'41''
de
degree an hour ago
9'49''
wa
warranty an hour ago
9'39''
an
anonymous 2 hours ago
4'52''

Latest score list for Kakuro

se
settlements solved puzzle No#wr9d0;
16'0''
Co
Conference solved puzzle No#215yz;
16'12''
Ol
Olivia solved puzzle No#7p2rj;
14'3''
in
intergration solved puzzle No#0x0wg;
19'25''
Do
Donate solved puzzle No#zvk1v;
7'25''
yo
youtube solved puzzle No#215yz;
19'47''
No
Noah solved puzzle No#7p2rj;
7'36''
Ja
Jacob solved puzzle No#0x041;
8'51''
gu
guest solved puzzle No#21e0d;
19'36''
an
anonymous solved puzzle No#1n2mr;
14'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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