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Kakuro(Evil) https://gridpuzzle.com/kakuro/75ymj

Latest score list for #75ymj

Is
Isabella vor einer Sekunde
7'25''
We
Weight loss vor 17 Minuten
18'41''
gu
guest vor 32 Minuten
13'9''
mo
motivation vor 49 Minuten
13'33''
Co
Conference vor 44 Minuten
14'47''
se
sell cash vor 48 Minuten
14'20''
yo
youtube vor einer Stunde
16'1''
gu
guest vor einer Stunde
12'33''
gu
guest vor einer Stunde
17'17''
gu
guest vor 2 Stunden
11'0''

Latest score list for Kakuro

gu
guest solved puzzle No#8zxde;
18'15''
an
anonymous solved puzzle No#zg1my;
4'56''
an
anonymous solved puzzle No#v8qrz;
11'11''
Tr
Trading solved puzzle No#ppknj;
11'1''
su
sundays dog solved puzzle No#y1211;
5'12''
cr
credit solved puzzle No#v8yqk;
14'23''
fi
fishing solved puzzle No#20gpz;
10'7''
Ab
Abigail solved puzzle No#7r851;
15'59''
la
lawyer solved puzzle No#8zxde;
19'37''
gu
guest solved puzzle No#pp0nr;
6'25''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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