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Kakuro(Evil) https://gridpuzzle.com/kakuro/7k7wm

Latest score list for #7k7wm

Au
Automotive a second ago
15'10''
Lo
Loans 16 minutes ago
7'1''
an
anonymous 10 minutes ago
17'22''
an
anonymous 59 minutes ago
16'16''
re
refinancing an hour ago
9'43''
an
anonymous an hour ago
8'30''
Ev
Evelyn 23 minutes ago
17'25''
an
anonymous an hour ago
6'47''
an
anonymous 2 hours ago
6'29''
gu
guest 2 hours ago
7'51''

Latest score list for Kakuro

In
Internet solved puzzle No#7nxqk;
16'9''
re
realtor solved puzzle No#jp605;
18'56''
ma
majority solved puzzle No#8vk1x;
17'42''
sa
sandwich solved puzzle No#1gxpd;
16'47''
Li
Liam solved puzzle No#xpmgd;
15'49''
an
anonymous solved puzzle No#6ww9x;
9'1''
fi
finance solved puzzle No#xpmgd;
19'45''
Is
Isabella solved puzzle No#jp605;
10'27''
bl
blackboard solved puzzle No#2ky75;
5'2''
In
Internet solved puzzle No#zpm6n;
4'50''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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