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Kakuro(Evil) https://gridpuzzle.com/kakuro/7kgk1

Latest score list for #7kgk1

an
anonymous a second ago
19'18''
re
realtor 12 minutes ago
10'44''
gu
guest 30 minutes ago
16'16''
Wo
Workers 51 minutes ago
19'30''
pr
programs an hour ago
19'34''
Wi
William an hour ago
16'58''
an
anonymous an hour ago
19'53''
an
anonymous 40 minutes ago
9'10''
Tr
Treatment an hour ago
4'58''
ph
phone 2 hours ago
6'20''

Latest score list for Kakuro

Ha
Hail car solved puzzle No#x0nyd;
5'50''
gu
guest solved puzzle No#n8zxx;
11'7''
an
anonymous solved puzzle No#dw5v0;
16'49''
gu
guest solved puzzle No#w595y;
19'7''
ma
makeup solved puzzle No#87p22;
8'29''
ma
majority solved puzzle No#z0r1y;
18'23''
ma
masters solved puzzle No#4jxge;
11'15''
ov
overtons solved puzzle No#26zg9;
12'1''
me
medical solved puzzle No#v4j64;
6'32''
an
anonymous solved puzzle No#64z5x;
15'14''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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