20
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31
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9
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38
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27
15
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24
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28
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6
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23
9
1
8
10
1
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8
9
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Kakuro(Medium) https://gridpuzzle.com/kakuro/7rpe1

Latest score list for #7rpe1

an
anonymous a second ago
16'27''
fa
family 11 minutes ago
6'7''
gu
guest 26 minutes ago
3'24''
fi
finance 17 minutes ago
16'36''
gu
guest an hour ago
16'54''
ma
masters an hour ago
5'18''
Ur
Urgent an hour ago
16'0''
gu
guest 40 minutes ago
9'18''
sh
shopping an hour ago
5'59''
gu
guest 30 minutes ago
12'23''

Latest score list for Kakuro

In
Internet solved puzzle No#vr024;
3'47''
gu
guest solved puzzle No#4wwm8;
5'54''
gu
guest solved puzzle No#j8ny5;
8'46''
gu
guest solved puzzle No#jezee;
4'20''
an
anonymous solved puzzle No#1n806;
17'54''
Be
Benjamin solved puzzle No#9w29x;
18'33''
gu
guest solved puzzle No#pwreg;
8'32''
st
stock price solved puzzle No#6mm1q;
11'59''
Ol
Oliver solved puzzle No#k86g5;
9'41''
gu
guest solved puzzle No#4wwm8;
4'34''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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