16
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26
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28
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28
37
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10
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11
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24
7
9
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9
27
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9
13
27
1
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6
7
8
9
?
~
123
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Kakuro(Medium) https://gridpuzzle.com/kakuro/7rrrm

Latest score list for #7rrrm

ch
chocolate a second ago
15'25''
te
technology 16 minutes ago
19'34''
Lo
Loans 30 minutes ago
15'52''
be
betmgm 59 minutes ago
13'49''
gu
guest an hour ago
3'25''
fa
farmstand an hour ago
5'37''
Co
Conference an hour ago
12'41''
Pa
Paintless 2 hours ago
12'17''
Fi
Fitness 33 minutes ago
13'42''
an
anonymous 2 hours ago
19'34''

Latest score list for Kakuro

in
intergration solved puzzle No#9qp2r;
9'15''
gu
guest solved puzzle No#ywn1p;
8'26''
an
anonymous solved puzzle No#qnwx9;
15'31''
te
teriyaki solved puzzle No#9qp2r;
8'33''
Tr
Trading solved puzzle No#qnwx9;
7'44''
in
injury solved puzzle No#9n48q;
13'14''
Mi
Mia solved puzzle No#rpvmg;
19'20''
mo
mortgage solved puzzle No#51gk9;
12'28''
re
relief solved puzzle No#j9529;
6'29''
Ja
Jacob solved puzzle No#2pevd;
19'13''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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