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Kakuro(Evil) https://gridpuzzle.com/kakuro/8kv65

Latest score list for #8kv65

an
anonymous a second ago
16'3''
ph
photography 9 minutes ago
5'44''
da
damage 18 minutes ago
14'39''
gu
guest 29 minutes ago
19'42''
an
anonymous 53 minutes ago
18'21''
ma
masters 44 minutes ago
4'25''
ma
make money an hour ago
14'22''
In
Investing 2 hours ago
18'28''
an
anonymous 2 hours ago
13'40''
an
anonymous 2 hours ago
12'22''

Latest score list for Kakuro

an
anonymous solved puzzle No#l8rj2;
13'32''
In
Investing solved puzzle No#3nper;
3'40''
gu
guest solved puzzle No#lxjxd;
11'42''
fi
fishing solved puzzle No#okky2;
15'16''
Mi
Mia solved puzzle No#l8rj2;
10'45''
gu
guest solved puzzle No#l8rj2;
13'39''
No
Noah solved puzzle No#l0271;
10'54''
pr
programs solved puzzle No#l0271;
15'2''
an
anonymous solved puzzle No#lxqw7;
12'38''
an
anonymous solved puzzle No#l46qg;
10'2''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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