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Kakuro(Evil) https://gridpuzzle.com/kakuro/95mp0

Latest score list for #95mp0

pr
programs il y a une seconde
4'35''
gu
guest il y a 19 minutes
7'25''
an
anonymous il y a 31 minutes
14'17''
so
software il y a 56 minutes
10'27''
an
anonymous il y a 46 minutes
19'25''
an
anonymous il y a une heure
13'32''
me
medical il y a 49 minutes
8'18''
an
anonymous il y a une heure
5'42''
an
anonymous il y a une heure
11'34''
gu
guest il y a 2 heures
16'57''

Latest score list for Kakuro

in
intergration solved puzzle No#518zd;
11'9''
pe
petrol solved puzzle No#je9qe;
7'13''
Ja
Jacob solved puzzle No#6nyqn;
16'43''
gu
guest solved puzzle No#6nyqn;
7'15''
do
doctors solved puzzle No#rew0y;
11'13''
At
Attorney solved puzzle No#g4q22;
15'20''
ou
outsource solved puzzle No#rew0y;
19'27''
be
betting solved puzzle No#k6m5q;
14'39''
gu
guest solved puzzle No#g4q22;
18'1''
an
anonymous solved puzzle No#4dyyg;
17'10''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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