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Kakuro(Evil) https://gridpuzzle.com/kakuro/9n0m0

Latest score list for #9n0m0

gu
guest a second ago
17'15''
Ab
Abigail 4 minutes ago
8'15''
Sh
Shopify 7 minutes ago
13'30''
El
Electricity 44 minutes ago
12'1''
se
sell cash an hour ago
17'8''
ph
photography an hour ago
18'21''
ma
make money 43 minutes ago
15'23''
Mi
Mia an hour ago
8'26''
Ch
Charlotte an hour ago
14'19''
bl
blackboard an hour ago
9'0''

Latest score list for Kakuro

an
anonymous solved puzzle No#mprzq;
10'7''
an
anonymous solved puzzle No#mpm7q;
5'0''
sa
sandwich solved puzzle No#8k82x;
5'33''
So
Sophia solved puzzle No#ndk5k;
3'39''
la
lawyer solved puzzle No#rer1g;
6'30''
Cl
Classes solved puzzle No#eq06n;
13'54''
Ma
Mason solved puzzle No#0xdqg;
15'21''
pr
programs solved puzzle No#j91v9;
16'44''
an
anonymous solved puzzle No#g1mm0;
5'8''
Ha
Hail car solved puzzle No#er1zn;
8'47''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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