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Kakuro(Evil) https://gridpuzzle.com/kakuro/9n1gk

Latest score list for #9n1gk

Ja
Jacob a second ago
13'31''
Ha
Hail car 7 minutes ago
18'54''
cr
credit 22 minutes ago
3'35''
wo
workforce 26 minutes ago
8'39''
gu
guest 43 minutes ago
7'14''
gu
guest an hour ago
6'4''
gu
guest an hour ago
18'13''
gu
guest 52 minutes ago
7'10''
Wo
Workers an hour ago
5'0''
gu
guest 2 hours ago
9'17''

Latest score list for Kakuro

re
refinancing solved puzzle No#g4m52;
11'9''
gu
guest solved puzzle No#g1pd0;
10'55''
an
anonymous solved puzzle No#qm6j9;
11'35''
so
social solved puzzle No#g1pd0;
11'1''
an
anonymous solved puzzle No#7pne4;
19'31''
su
sundays dog solved puzzle No#g4m52;
8'25''
El
Elijah solved puzzle No#658nq;
16'16''
sp
specialist solved puzzle No#n2mz9;
10'37''
At
Attorney solved puzzle No#21xgy;
5'46''
in
intergration solved puzzle No#v0w79;
17'38''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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