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Kakuro(Evil) https://gridpuzzle.com/kakuro/d0ee7

Latest score list for #d0ee7

an
anonymous a second ago
7'38''
gu
guest 19 minutes ago
17'5''
ov
overtons 36 minutes ago
6'56''
se
settlements 24 minutes ago
9'26''
ma
magento 49 minutes ago
16'24''
an
anonymous 53 minutes ago
6'13''
gu
guest 56 minutes ago
14'54''
an
anonymous 23 minutes ago
9'14''
ma
majority an hour ago
12'36''
So
Sophia an hour ago
16'12''

Latest score list for Kakuro

ou
outsource solved puzzle No#7j1wj;
9'26''
an
anonymous solved puzzle No#29mkz;
9'41''
gu
guest solved puzzle No#n1785;
18'53''
me
medical solved puzzle No#6mpgn;
6'2''
Ev
Evelyn solved puzzle No#5k490;
12'36''
La
Lawsuit solved puzzle No#8wpgx;
3'58''
gu
guest solved puzzle No#7j1wj;
4'29''
Ol
Oliver solved puzzle No#we2kk;
13'5''
gu
guest solved puzzle No#vrdvd;
19'32''
re
restoration solved puzzle No#7j1wj;
9'30''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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