8
39
26
8
36
18
4
16
10
30
15
15
4
8
4
11
12
16
4
4
16
20
3
13
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Evil) https://gridpuzzle.com/kakuro/d0p0j

Latest score list for #d0p0j

an
anonymous a second ago
17'59''
gu
guest 7 minutes ago
18'20''
do
doctors 15 minutes ago
8'52''
gu
guest 54 minutes ago
15'28''
wa
warranty an hour ago
11'34''
an
anonymous 34 minutes ago
3'45''
pr
programs an hour ago
4'44''
an
anonymous 30 minutes ago
13'58''
Ha
Hail car 57 minutes ago
9'23''
Tr
Trading 2 hours ago
14'48''

Latest score list for Kakuro

mo
motivation solved puzzle No#4jp14;
16'52''
gu
guest solved puzzle No#52010;
6'40''
gu
guest solved puzzle No#4jxge;
15'14''
an
anonymous solved puzzle No#z0r1y;
17'18''
an
anonymous solved puzzle No#64gqr;
18'31''
gu
guest solved puzzle No#pjekg;
19'41''
an
anonymous solved puzzle No#87p22;
14'23''
Ev
Evelyn solved puzzle No#x0nyd;
10'26''
an
anonymous solved puzzle No#pj990;
8'15''
Ho
Hosting solved puzzle No#52010;
16'48''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024