37
11
23
10
6
19
4
3
9
11
12
5
3
7
9
22
31
8
6
37
8
8
27
9
40
34
12
25
6
7
5
16
10
3
9
18
7
19
15
2
21
6
13
8
13
5
13
11
12
15
10
9
15
9
22
8
4
10
9
15
29
15
9
10
17
6
1
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3
4
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6
7
8
9
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Kakuro(Medium) https://gridpuzzle.com/kakuro/dd7xv

Latest score list for #dd7xv

in
injury a second ago
6'34''
gu
guest 11 minutes ago
8'16''
Fi
Fitness 11 minutes ago
14'33''
gu
guest 35 minutes ago
7'14''
gu
guest 19 minutes ago
17'18''
El
Electricity 40 minutes ago
14'20''
cr
credit 50 minutes ago
16'32''
gu
guest an hour ago
7'57''
in
insurance an hour ago
15'16''
In
Investing an hour ago
16'57''

Latest score list for Kakuro

Ur
Urgent solved puzzle No#0ymjg;
10'21''
gu
guest solved puzzle No#4wrve;
14'23''
an
anonymous solved puzzle No#ek9w2;
19'8''
Am
Amelia solved puzzle No#mj2gr;
17'14''
su
sundays dog solved puzzle No#j8r74;
7'3''
gu
guest solved puzzle No#dpve2;
10'48''
Am
Amelia solved puzzle No#5kxzd;
9'51''
sa
sandwich solved puzzle No#pwknj;
7'24''
an
anonymous solved puzzle No#ekg4g;
16'10''
In
Internet solved puzzle No#j8r74;
4'31''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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