11
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12
43
15
9
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17
9
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4
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26
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2
16
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4
12
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1
7
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12
9
12
4
16
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3
15
1
9
1
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7
8
9
?
~
123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/dmnk2

Latest score list for #dmnk2

fi
fishing a second ago
15'12''
an
anonymous 9 minutes ago
18'35''
wo
workforce 6 minutes ago
7'46''
gu
guest 43 minutes ago
7'43''
bu
business 23 minutes ago
12'20''
bu
business an hour ago
7'51''
Lo
Logan an hour ago
14'47''
an
anonymous an hour ago
4'59''
an
anonymous 2 hours ago
8'26''
Tr
Trading an hour ago
7'53''

Latest score list for Kakuro

an
anonymous solved puzzle No#gy751;
13'23''
In
Internet solved puzzle No#l2zx5;
14'51''
pe
petrol solved puzzle No#ndm8x;
13'31''
Cl
Classes solved puzzle No#654zq;
15'48''
an
anonymous solved puzzle No#7507m;
13'3''
ou
outsource solved puzzle No#8k21x;
15'34''
Be
Benjamin solved puzzle No#7507m;
4'54''
su
sundays dog solved puzzle No#7507m;
18'51''
an
anonymous solved puzzle No#7507m;
18'23''
an
anonymous solved puzzle No#nd59x;
7'54''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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