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35
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21
6
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25
7
1
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7
8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/dnn90

Latest score list for #dnn90

li
lightroom a second ago
16'44''
gu
guest 12 minutes ago
15'21''
ma
masters 34 minutes ago
13'15''
an
anonymous 15 minutes ago
17'0''
Ev
Evelyn 39 minutes ago
14'33''
fa
farmstand an hour ago
7'25''
an
anonymous 32 minutes ago
3'23''
an
anonymous 48 minutes ago
10'18''
gu
guest 28 minutes ago
7'22''
re
restoration an hour ago
13'47''

Latest score list for Kakuro

gu
guest solved puzzle No#okvpm;
6'14''
gu
guest solved puzzle No#okjmq;
14'50''
El
Elijah solved puzzle No#od560;
6'11''
an
anonymous solved puzzle No#37wq4;
16'1''
gu
guest solved puzzle No#37wq4;
18'19''
gu
guest solved puzzle No#7pj29;
5'17''
Fi
Fitness solved puzzle No#xzejp;
10'23''
mo
mortgage solved puzzle No#31mzd;
3'20''
Mi
Mia solved puzzle No#od560;
6'5''
El
Electricity solved puzzle No#xzz78;
10'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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