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30
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9
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Kakuro(Medium) https://gridpuzzle.com/kakuro/dpgmp

Latest score list for #dpgmp

gu
guest a second ago
11'32''
an
anonymous 19 minutes ago
6'59''
gu
guest 30 minutes ago
19'10''
fi
finance 33 minutes ago
14'15''
ma
make money an hour ago
6'50''
pe
petrol 29 minutes ago
19'47''
gu
guest an hour ago
9'49''
an
anonymous 29 minutes ago
18'50''
gu
guest 29 minutes ago
13'33''
cr
credit an hour ago
15'44''

Latest score list for Kakuro

gu
guest solved puzzle No#jnp71;
18'26''
Cl
Classes solved puzzle No#zgqpm;
4'37''
re
refinancing solved puzzle No#knqnm;
5'31''
pr
programs solved puzzle No#1y9rk;
16'49''
ou
outsource solved puzzle No#dmxmv;
17'30''
gu
guest solved puzzle No#gw8d4;
4'37''
an
anonymous solved puzzle No#dmpkv;
17'2''
gu
guest solved puzzle No#kn6q4;
4'52''
an
anonymous solved puzzle No#dm4qp;
14'46''
an
anonymous solved puzzle No#dmxmv;
11'29''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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