22
24
8
12
9
3
13
21
6
4
21
2
4
13
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Easy) https://gridpuzzle.com/kakuro/dwm2p

Latest score list for #dwm2p

ov
overtons a second ago
16'19''
an
anonymous 9 minutes ago
8'1''
ma
make money 6 minutes ago
12'31''
wa
warranty 56 minutes ago
19'7''
an
anonymous 57 minutes ago
15'40''
ma
majority 32 minutes ago
19'5''
an
anonymous an hour ago
6'29''
gu
guest 49 minutes ago
16'48''
gu
guest an hour ago
16'39''
pr
programs 48 minutes ago
6'47''

Latest score list for Kakuro

te
technology solved puzzle No#77pjj;
10'22''
gu
guest solved puzzle No#k1895;
3'35''
an
anonymous solved puzzle No#qzwgg;
16'43''
Pr
Prestashop solved puzzle No#37njo;
11'53''
fr
freelance solved puzzle No#37njo;
16'24''
re
relief solved puzzle No#4jnqp;
18'42''
re
restoration solved puzzle No#7rmmm;
11'57''
In
Investing solved puzzle No#0z8d2;
15'46''
an
anonymous solved puzzle No#dwmrp;
12'15''
Tr
Trading solved puzzle No#q28jq;
18'17''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024