6
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43
17
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28
28
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20
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6
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10
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25
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10
9
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13
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11
6
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19
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9
6
1
22
8
1
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8
9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/ej1n2

Latest score list for #ej1n2

Ja
Jacob před sekundou
12'7''
an
anonymous 9 minutami před
3'46''
La
Lawsuit 28 minutami před
4'45''
We
Weight loss 21 minutami před
19'58''
fa
family 59 minutami před
7'12''
an
anonymous 40 minutami před
9'56''
gu
guest před hodinou
8'1''
an
anonymous 46 minutami před
6'2''
an
anonymous 34 minutami před
13'12''
Do
Donate 46 minutami před
12'35''

Latest score list for Kakuro

wo
workforce solved puzzle No#r8j4y;
5'29''
da
damage solved puzzle No#r8j4y;
17'21''
an
anonymous solved puzzle No#ppw8g;
15'1''
gu
guest solved puzzle No#96qyw;
12'36''
an
anonymous solved puzzle No#jnwmy;
16'1''
re
relief solved puzzle No#y194p;
7'45''
ma
masters solved puzzle No#w88yq;
14'39''
la
lawyer solved puzzle No#zqdjy;
13'24''
ch
chocolate solved puzzle No#zqdjy;
4'29''
pr
premium solved puzzle No#r8j4y;
11'45''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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