11
29
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28
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8
1
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6
7
8
9
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~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/erm6n

Latest score list for #erm6n

bl
blackboard il y a une seconde
8'58''
an
anonymous il y a 14 minutes
8'17''
sh
shopping il y a 25 minutes
16'15''
an
anonymous il y a 34 minutes
8'39''
pr
premium il y a 14 minutes
11'29''
re
repair il y a une heure
18'12''
so
social il y a une heure
15'31''
gu
guest il y a 2 heures
8'33''
an
anonymous il y a 2 heures
12'6''
an
anonymous il y a 2 heures
5'5''

Latest score list for Kakuro

an
anonymous solved puzzle No#zywxy;
12'59''
Tr
Treatment solved puzzle No#wyrrq;
10'17''
so
software solved puzzle No#vwp5k;
14'55''
te
teriyaki solved puzzle No#ww25y;
19'51''
Lo
Logan solved puzzle No#9q9kx;
12'33''
gu
guest solved puzzle No#erm1n;
3'29''
an
anonymous solved puzzle No#4dvvg;
16'34''
se
settlements solved puzzle No#4d25e;
5'45''
ma
magento solved puzzle No#9q9kx;
12'32''
gu
guest solved puzzle No#51v68;
11'25''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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