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123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/kdmk2

Latest score list for #kdmk2

gu
guest a second ago
17'2''
li
lightroom 6 minutes ago
16'42''
an
anonymous 33 minutes ago
19'47''
Lo
Logan 19 minutes ago
4'6''
an
anonymous an hour ago
6'34''
se
settlements an hour ago
11'28''
an
anonymous an hour ago
4'22''
No
Noah an hour ago
9'8''
ph
phone an hour ago
9'52''
be
beauty 2 hours ago
10'17''

Latest score list for Kakuro

Tr
Trading solved puzzle No#16x59;
17'35''
da
damage solved puzzle No#6mq5q;
11'16''
Bi
Bitcoin solved puzzle No#7j9p4;
6'10''
Bi
Bitcoin solved puzzle No#7jk29;
8'23''
gu
guest solved puzzle No#7j4m4;
8'27''
sp
specialist solved puzzle No#4wr6g;
11'47''
gu
guest solved puzzle No#5ken8;
4'17''
an
anonymous solved puzzle No#7j9p4;
6'18''
gu
guest solved puzzle No#xgv97;
11'31''
gu
guest solved puzzle No#ge020;
14'52''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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